According to the minutes of the meeting disclosed by Game File, at the recent meeting of shareholders, when asked about the “Stop Killing Game” campaign launched by the player, Chief Executive Officer Yves Guillemot stated: “The game service is not a matter of nails, but of end. Eternal things do not exist.”

Yves Guillermomot explains: “We offer services, but there’s always a time when they stop. She is trying to protect the rights of the player, but is clearly unable to provide permanent support for all games. This is a common theme for the whole game industry, and we’re trying to minimize the player impact.”
Launched last year by videomaker Ross Scott, the campaign was directed at the decision of Phoebe to shut down the Hot Motors server, questioning the legality and reasonableness of the game vendor ‘ s suspension of the sold product. The European Association of Game Industries, Video Gomes Europe, has recently refuted the argument that, if forced to maintain the operation of the old game, “it will suffocate the developers’ right to choose because of its high cost”.
In recent days, the Vice-President of the European Parliament, Nicolae Ștefănuă, publicly expressed his support for the emerging “Stop Killing Game” initiative of European Union citizens, which he stressed: “When the game is sold, its ownership should be with consumers, not companies”.

BioWare announces that the Anthem will cease in January 2026, and Sony Concord returns after weeks of sale. The current legal proceedings surrounding the suspension of the ” God of the Hot Motors ” have made Phoebe the epicentre of the industrial controversy.
The lobby group European Electronic Games Association, representing the interests of large game distributors, had previously issued a disillusioned statement against the Stop Killing Games initiative. In its statement, the Association defended the current practices of its members (many industry giants), which are indeed the core demands of the movement. That is to say, to allow a game company to stop online services so that games with online elements purchased by players are completely impossible to play, amounting to “murder”.

