Japan is the largest market for the Ark of Tomorrow: The End of the World. Players spend 32% of the total.

The double role-playing game ” The Ark of Tomorrow: End of the Day ” , created by the Eagle Point Network, officially came online on January 22 at PC, PS5 and the mobile end, and in the first month displayed a very high human quality in the global market. Among them, China is the market with the highest number of mobile-end downloads, while the Japanese market has the highest expenditure on card consumption.

According to the data compiled by Sensor Tower from 22 January to 21 February, the Chinese market accounts for 25 per cent of the downloads from the mobile end of the Ark of Tomorrow: The End, and is the most heavily downloaded area. The Japanese market ranked second at a mobile end of 13 per cent, followed by Korea (9 per cent), the United States (8 per cent) and Russia (5 per cent). However, in the area of in-play revenue, data show that the Japanese market accounts for 32 per cent of the total revenue of the Ark of Tomorrow: End of the Year, exceeding 27 per cent in China. The Japanese market received the highest amount of about $15 per download from a single download in all the areas on the line of the Ark of Tomorrow: End of the Day.

Moreover, thanks to the natural advantages of the host in Japan, the Japanese player of the PS5 edition, The Ark of Tomorrow: The End, ranked first, the second largest global market (15 per cent), after the United States. Tomorrow’s Ark: The End of the World, Japan’s Market Camp, which probably has to do with the general consumption habits of its mobile players. According to a report released by Sensor Tower last September, average Japanese players spend “abnormally high” and show greater consumer willingness to buy in the game. More than 80 per cent of Japanese mobile games are downloaded from overseas and can contribute 70 per cent of the revenue.

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